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Cfg des membres

+3
ExMaGik
Dock
Dj'guy
7 participants

Aller en bas

Cfg des membres Empty Cfg des membres

Message  Dj'guy Mar 7 Avr - 2:01

Me revoila ! Avec une idée qui serais que chacun expose sa config avec laquelle il joue afin qu'on puisse en tirer des informations et voir un peu la maniere dont vous jouez, et s'apporter mutuellement du plaisir des ameliorations .
Je commence donc par montrer l'exemple Embarassed

Code:
// generated by ET, do not modify
unbindall
echo "^R.^0Cfg Normale Loaded^R."

seta name "^0Dj^R'^0Guy^R@^0Mp3^0.^RMaGiK"


//Crosshair&Souris
seta cg_crosshairY "1.625"
seta cg_crosshairX "0"
seta cg_crosshairHealth "1"
seta ui_sensitivity "1.07"
seta cg_crosshairColorAlt "cyan"
seta cg_crosshairAlpha "1"
seta cg_crosshairColor "cyan"
seta cg_crosshairPulse "0"
seta cg_drawCrosshair "5"
seta cg_crosshairSize "49"
seta cl_freelook "1"
seta cl_mouseAccel "0.001"
seta m_pitch "0.01501"
seta m_yaw "0.0210"
seta in_mouse "1"

//Affichage
seta cg_drawFPS "1"
seta com_maxfps "200"
seta com_zoneMegs "24"
seta com_hunkMegs "196"
seta ui_r_gamma "1.185"
seta cg_coronafardist "1536"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_fov "108.5"
seta b_muzzleflash "0"
seta cg_shadows "1"
seta cg_atmosphericEffects "1"
seta cg_bloodDamageBlend "0"
seta cg_bloodTime "0" //120
seta cg_marktime "20000"


//Commandes&Bind

   //Armes
   bind CAPSLOCK "weaponbank 2"
   bind MOUSE2 "+movedown"
   bind MOUSE3 "weaponbank 6"
   bind MOUSE4 "weaponbank 5"
   bind MOUSE5 "weaponbank 3"
   bind 2 "weaponbank 1"
   
   
seta cg_noAmmoAutoSwitch "1"
seta cl_doubletapdelay "0" //350
seta pmove_fixed "0"
seta b_altHudFlags "0"
seta b_altHud "0"
seta cg_autoReload "0"

bind k       "kill; forcetapout ; echo ^6Su^Eici^6de ^  ;play sound/player/gib.wav"

   //Binds Vocaux
   bind KP_pgup Vsay_team "Move "^v.^0Move !"" //9
   bind KP_UPARROW Vsay_team "NeedAmmo "^v.^0I need Ammo !"" //8
   bind KP_HOME Vsay_team "FTReviveME "^v.^0Medic !"" //7
   bind kp_rightarrow say "^4:^0)"//6
   bind kp_5 vsay "Oops "^v.^0Oops !""//5
   bind kp_leftarrow vsay "GreatShot "^v.^0G*y Shot ""//4
   bind kp_downarrow vsay "Cheer "^v.^0xD""//2
   bind KP_ENTER "mp_fireteamadmin" //entrée
   bind F1 "vote yes; vsay Affirmative "^R.^0Oui!^R(^0F1^R)""
   bind F2 "vote no; vsay Negative "^R.^0No!^R(^0F2^R)""
   bind F3 "ready; say ^R.^0Pret !""
   bind F9 "vSay "Hi "^R.^0Salut !""
   Bind F10 "vSay "Bye "^R.^0Bye !""
   bind F11 "say "^R.^0Reconnect"; reconnect ""
   bind F12 "say "^R/^0quit"; quit ""
   bind home vsay OnOffense "^R.^0Gaffez vous !"
   bind pgdn vsay HoldFire "^R.^0Hold Your Fire!"
   bind pgup vsay FTInfiltrate "^R.^0Il m'faut le traitre !"
   bind del vsay FTFallBack "^R.^0Faut le Bac !"
   bind end vsay WhereTo "^R.^0Ou ca?!"


//Connection
seta ui_rate "25000"
seta cl_maxpackets "100"


//class binds

bind F4 "class m 1; vsay_team Iammedic "^7.^0Next^7>^0medic^7."; exec medic.cfg ""
bind F5 "class e 1; vsay_team IamEngineer "^7.^0Next^7>^0engi^7."; exec guy.cfg"
bind F6 "class e 2; vsay_team IamEngineer "^7.^0Next^7>^0engi^7@^0Rifle^7."; exec guy.cfg"
bind F7 "class c 1; vsay_team IamCovertOps "^.^0Next^7>^0Cover^7@^0Sten^7."; exec guy.cfg"
Bind F8 "class c 3; vsay_team IamCovertOps "^7.^0Next^7>^0Cover^7@^0K43/Garand^7."; exec guy.cfg ""


//Scripts

      //Changements Fov
         Set fov108.5 "cg_fov 108.5; set cg_crosshairSize 48; set ui_sensitivity 1.07; set cg_crosshairY 1.625; set toggle_fov vstr fov90; echo ^v.^0Fov 108.5"
         Set fov90 "cg_fov 90; set cg_crosshairSize 40; set ui_sensitivity 0.97; set cg_crosshairY 0; set toggle_fov vstr fov108.5; echo ^v.^0Fov 90"
         Set toggle_fov "vstr fov90"
         bind 3 "vstr toggle_fov"
         
         
      //Config Normale/Sniping
         Set Config_Normale "m_pitch 0.01501; set m_yaw 0.021; set ui_sensitivity 1.07; set Pitch vstr Config_Sniper; echo ^v.^0Pitch 0.015^v/^0Yaw 0.021^v/^0Sensi 1.07"
         Set Config_Sniper "m_pitch 0.022; set m_yaw 0.018; set ui_sentivity 1.15; set Pitch vstr Config_Normale; echo ^v.^0Pitch 0.22^v/^0Yaw 0.018^v/^0Sensi 1.15"
         Set Pitch "vstr Config_Sniper"
         Bind uparrow "vstr Pitch"

      //ETpro/Autres
         //Bind CTRL
            Set Etpro_1 "bind CTRL kill; set ControlCMD vstr Etpro_2; echo ^v.^0CTRL ^v-> ^0Kill"
            Set Etpro_2 "bind CTRL weapalt; set ControlCMD vstr NoQ; echo ^v.^0CTRL ^v-> ^0Weapalt"
            Set NoQ "Bind CTRL +attack2; set ControlCMD vstr Etpro_1; echo ^v.^0CTRL ^v-> ^0+Attack2"
            Set ControlCMD "vstr Etpro_1"
            Bind rightarrow "vstr ControlCMD"
            
         //Pitch
            Set Etpro_pitch "m_pitch 0.01501; set Pitchs vstr noQ_pitch; echo ^v.^0Pitch 0.015"
            Set NoQ_pitch "m_pitch 0.010; set Pitchs vstr Etpro_pitch; echo ^v.^0Pitch 0.010"
            Set Pitchs "vstr noQ_pitch"
            Bind leftarrow "vstr Pitchs"
            
      //Couteau
         Set Couteau "weaponbank 1; wait 3; +attack"
         set SMG "-attack; wait 5; weaponbank 2; weaponbank 3"
         bind 1 "+vstr Couteau SMG"
            
      //TJ
         Set Pmove0 "pmove_fixed 0; set Tj vstr Pmove1; echo ^v.^0Pmove_fixed 0"
         Set Pmove1 "pmove_fixed 1; set Tj vstr Pmove0; echo ^v.^0Pmove_fixed 1"
         Set Tj "vstr Pmove1"
         Bind p "vstr Tj"
         
      //Vocaux
         //:)
         Set Sourire1 "say ^R:^0); set Smile vstr Sourire2"
         Set Sourire2 "say ^v:^0); set Smile vstr Sourire3"
         Set Sourire3 "say ^4:^0); set Smile vstr Sourire4"
         Set Sourire4 "say ^1:^0); set Smile vstr Sourire1"
         Set Smile "vstr Sourire1"
         bind Kp_end "vstr Smile"
         
         //:(
         Set Triste1 "say ^R:^0(; set Smile2 vstr Triste2"
         Set Triste2 "say ^v:^0(; set Smile2 vstr Triste3"
         Set Triste3 "say ^4:^0(; set Smile2 vstr Triste4"
         Set Triste4 "say ^1:^0(; set Smile2 vstr Triste1"
         Set Smile2 "vstr Triste1"
         bind Kp_INS "vstr Smile2"
            
         //:D
         Set Happy1 "say ^R:^0D; set Smile3 vstr Happy2"
         Set Happy2 "say ^v:^0D; set Smile3 vstr Happy3"
         Set Happy3 "say ^4:^0D; set Smile3 vstr Happy4"
         Set Happy4 "say ^1:^0D; set Smile3 vstr Happy1"
         Set Smile3 "vstr Happy1"
         bind Kp_DEL "vstr Smile3"
         
      //Noms
      Set Nom1 "name ^0Dj^R'^0Guy^R@^0Mp3^0.^RMaGiK; Set ChangeName vstr Nom2"
      Set Nom2 "name ^v.^0N^vO^0Pseud^vO; Set ChangeName vstr Nom3"
      Set Nom3 "name ^4**C^wls^1v**^vS^0in^vS^0in; set ChangeName vstr Nom1"
      Set ChangeName "vstr Nom2"
      Bind Kp_PGDN "vstr ChangeName"



Dernière édition par Dj'guy le Mar 7 Avr - 2:03, édité 1 fois (Raison : [/code] manquant !)

Dj'guy
membre des MaGiK
membre des MaGiK

Messages : 12
Date d'inscription : 07/04/2009

Revenir en haut Aller en bas

Cfg des membres Empty Re: Cfg des membres

Message  Dj'guy Mar 7 Avr - 2:02

Code:
//Autres

bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 "weaponbank 10"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "mp_fireteammsg"
bind ~ "toggleconsole"
bind ALT "+stats"
bind SHIFT "+sprint"
bind MOUSE1 "+attack"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta mv_sensitivity "20"
seta cg_centertime "5"
seta b_killshot_delay "0"
seta b_centeredWeapons "1"
seta b_fireteamLatchedClass "0"
seta b_locationJustify "0"
seta b_locationMaxChars "25"
seta b_locationMode "0"
seta b_simpleItems "0"
seta b_drawspectatorteamflags "1"
seta b_optimizePrediction "1"
seta b_weapaltReloads "1"
seta b_backupcvars "1"
seta b_drawRewards "1"
seta b_drawPromotions "1"
seta b_demo_autotimescale "1"
seta b_demo_autotimescaleweapons "0"
seta b_demo_freecamspeed "800"
seta b_noactivatelean "0"
seta b_antilag "1"
seta b_mapzoom "5.159"
seta b_tjg_ghostfx "2"
seta b_logbanners "1"
seta b_demo_pvshint "0"
seta b_demorecord_statusline "470"
seta b_speedunit "0"
seta b_drawspectatoralpha "1.0"
seta b_demo_playersprites "1"
seta b_demo_teamonlymissilecam "0"
seta b_tracers "1"
seta b_demo_nopitch "1"
seta b_predefineddemokeys "1"
seta b_speedinterval "100"
seta b_drawspeed "0"
seta b_tjl_stepsize "0.5"
seta b_tjl_showmaxspeed "0"
seta b_tjl_color "green"
seta b_tjl_stoponnomove "1"
seta b_cmdwarnings "1"
seta b_tjl_draw "1"
seta b_panzerhack "1"
seta b_demo_rollspeed "140"
seta b_demo_pitchturnspeed "0"
seta b_demo_yawturnspeed "0"
seta b_demo_followzDistance "20"
seta b_demo_followyDistance "0"
seta b_demo_followxDistance "50"
seta b_demo_dynamitecam "0"
seta b_demo_grenadecam "0"
seta b_demo_mortarcam "0"
seta b_demo_panzercam "0"
seta b_demo_dynamitecounter "0"
seta b_demo_nametags "0"
seta b_shovesounds "1"
seta b_chatsounds "0"
seta b_hitsounds "1"
seta b_popupStayTime "2000"
seta b_popupFadeTime "2500"
seta b_hudYoffset "10.0"
seta b_descriptiveTextscale "0.8"
seta b_textcolorfilter ""
seta b_numPopups "-1"
seta b_votetextscale "0.8"
seta b_drawranks "1"
seta b_drawclock "1"
seta b_fireteamAlpha "1.0"
seta b_lagometerAlpha "1.0"
seta b_watermarkAlpha "1"
seta b_chatAlpha "0.33"
seta b_chatFlags "1"

seta b_popupTime "1000"
seta b_goatsound "1"
seta b_debugfakebmodel "0"
seta ui_browserShowETPro "1"
seta 9 "class s 5;say_buddy ^7SOLDIER MORTAR;set sol vstr sol1"
seta sol3 "class s 4;say_buddy ^7SOLDIER PANZER^1:o;set sol vstr sol4"
seta sol2 "class s 3;say_buddy ^7SOLDIER FLAMMER;set sol vstr sol3"
seta sol1 "class s 2;say_buddy ^7SOLDIER MG42;set sol vstr sol2"
seta sol "vstr sol2"
seta cop3 "class c 3;say_buddy ^7COVERT SNIPER;set cop vstr cop1"
seta cop2 "class c 2;say_buddy ^7COVERT FG42;set cop vstr cop3"
seta cop1 "class c 1;say_buddy ^7COVERT STEN;set cop vstr cop2"
seta cop "vstr cop3"
seta 8 "class e 2;say_buddy ^7ENGI RIFLE;set engi vstr eng1"
seta eng1 "class e 1;say_buddy ^7ENGI SMG;set engi vstr eng2"
seta engi "vstr eng1"
seta cg_recording_statusline "9"
seta cg_drawSmallPopupIcons "0"
seta cg_drawFireteamOverlay "1"
seta cg_instanttapout "0"
seta cg_fastSolids "1"

seta demo_infoWindow "1"
seta demo_drawTimeScale "1"
seta demo_avifpsF5 "24"
seta demo_avifpsF4 "20"
seta demo_avifpsF3 "15"
seta demo_avifpsF2 "10"
seta demo_avifpsF1 "0"
seta cg_specHelp "1"
seta cg_drawWeaponIconFlash "0"

seta cg_autoAction "0"
seta cf_wtopshots "1.0"
seta cf_wstats "1.2"
seta cg_noVoiceText "0"
seta cg_noVoiceChats "0"
seta cg_teamChatsOnly "0"
seta ui_bigFont "0.4"
seta ui_smallFont "0.25"
seta cg_noTaunt "0"
seta cg_cameraOrbitDelay "50"
seta cg_blinktime "100"
seta cg_deferPlayers "1"
seta cg_coronas "1"
seta cg_teamChatHeight "8"
seta cg_teamChatTime "8000"

seta cg_bobyaw "0.00"
seta cg_bobroll "0.000
seta cg_bobpitch "0.000
seta cg_bobup "0.000
seta cg_runroll "0.000
seta cg_runpitch "0.000
seta cg_railTrailTime "400"
seta cg_lagometer "0"
seta cg_cycleAllWeaps "1"
seta cg_weaponCycleDelay "0"
seta cg_drawSnapshot "0"

seta cg_drawStatus "1"
seta cg_drawSpreadScale "1"
seta cg_draw2D "1"
seta cg_gibs "1"
seta cg_stereoSeparation "0.4"
seta cg_zoomStepFG "10"
seta cg_zoomStepSnooper "5"
seta cg_zoomStepBinoc "3"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomDefaultBinoc "22.5"
seta cg_zoomfov "40"
seta g_disableComplaints "0"
seta g_autoFireteams "1"
seta URL ""
seta g_lms_lockTeams "0"
seta g_lms_teamForceBalance "1"
seta pmove_fixed "1"
seta g_enforcemaxlives "1"
seta g_voiceChatsAllowed "4"
seta g_maxlivesRespawnPenalty "0"
seta g_filtercams "0"
seta g_motd ""
seta g_filterBan "1"
seta g_banIPs ""
seta g_logSync "0"
seta g_log ""
seta g_noTeamSwitching "0"
seta g_maxGameClients "0"
seta g_landminetimeout "1"
seta cm_playerCurveClip "1"
seta ui_r_texturemode "GL_LINEAR_MIPMAP_LINEAR"
seta ui_r_detailtextures "1"
seta ui_r_dynamiclight "1"
seta ui_r_ext_compressed_textures "1"
seta ui_r_depthbits "24"
seta ui_r_texturebits "8"
seta ui_r_picmip "0"
seta ui_r_subdivisions "4"
seta ui_r_lodbias "0"
seta ui_r_colorbits "8"
seta joy_threshold "0.15"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_mouse "1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noipx "0"
seta net_noudp "0"
seta com_recommended "1"
seta ui_autoredirect "0"
seta ui_showtooltips "1"
seta ui_profile_mousePitch "0"
seta ui_handedness "0"

seta ui_r_mode "6"
seta vote_percent "50"
seta vote_limit "5"
seta vote_allow_muting "1"
seta vote_allow_antilag "1"
seta vote_allow_warmupdamage "1"
seta vote_allow_timelimit "0"
seta vote_allow_friendlyfire "1"
seta vote_allow_swapteams "1"
seta vote_allow_shuffleteamsxp "1"
seta vote_allow_referee "0"
seta vote_allow_pub "1"
seta vote_allow_nextmap "1"
seta vote_allow_mutespecs "1"
seta vote_allow_map "1"
seta vote_allow_kick "1"
seta vote_allow_gametype "1"
seta vote_allow_comp "1"
seta team_nocontrols "0"
seta team_maxplayers "0"
seta team_maxPanzers "-1"
seta server_motd5 ""
seta server_motd4 ""
seta server_motd3 ""
seta server_motd2 ""
seta server_motd1 ""
seta server_motd0 " ^NEnemy Territory ^7MOTD "
seta server_autoconfig "0"
seta match_warmupDamage "1"
seta match_timeoutlength "180"
seta match_timeoutcount "3"
seta match_readypercent "100"
seta match_mutespecs "0"
seta match_minplayers "4"
seta match_latejoin "1"
seta g_spectatorInactivity "0"
seta g_teamForceBalance "0"
seta refereePassword "none"
seta g_inactivity "0"
seta g_doWarmup "0"
seta g_ipcomplaintlimit "3"
seta bot_minplayers "0"
seta ui_currentCampaignCompleted "0"
seta ui_campaignIndex "0"
seta ui_currentNetCampaign "0"
seta ui_currentCampaign "0"
seta g_heavyWeaponRestriction "100"
seta g_lms_followTeamOnly "1"
seta g_lms_matchlimit "2"
seta g_lms_roundlimit "3"
seta g_warmup "60"
seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_complaintPopUp "1"
seta cg_useWeapsForZoom "1"
seta cg_bloodFlash "0.0"
seta cg_showblood "0"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "1"
seta ui_serverStatusTimeOut "7000"
seta ui_browserShowTeamBalanced "0"
seta ui_browserShowWeaponsRestricted "0"
seta ui_browserShowAntilag "0"
seta ui_browserShowPunkBuster "0"
seta ui_browserShowMaxlives "0"
seta ui_browserShowFriendlyFire "0"
seta ui_browserShowPasswordProtected "0"
seta ui_browserShowEmptyOrFull "0"
seta ui_browserSortKey "4"
seta ui_browserGameType "0"
seta ui_browserMaster "0"
seta ui_currentNetMap "0"
seta ui_currentMap "0"
seta ui_mapIndex "0"
seta ui_netGametype "4"
seta ui_joinGametype "-1"
seta ui_gametype "3"
seta ui_menuFiles "ui/menus.txt"
seta ui_netSource "1"
seta cg_selectedPlayerName ""
seta cg_selectedPlayer "0"
seta ui_dedicated "0"
seta server16 ""
seta server15 ""
seta server14 ""
seta server13 ""
seta server12 ""
seta server11 ""
seta server10 ""
seta server9 ""
seta server8 ""
seta server7 ""
seta server6 ""
seta server5 ""
seta server4 ""
seta server3 ""
seta server2 ""
seta server1 ""

seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "2500"
seta ui_master "0"
seta ui_teamArenaFirstRun "1"
seta g_spSkill "2"
seta g_spVideos ""
seta g_spAwards ""
seta g_spScores5 ""
seta g_spScores4 ""
seta g_spScores3 ""
seta g_spScores2 ""
seta g_spScores1 ""
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_team_fraglimit "0"
seta ui_ffa_timelimit "0"
seta ui_ffa_fraglimit "20"
seta ui_glCustom "0"
seta com_soundMegs "24"
seta s_channels "2"
seta s_bits "16"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "0.5"
seta s_volume "0.8"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_lastValidRenderer "GeForce 7500 LE/PCI/SSE2"
seta r_highQualityVideo "0"

seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_smp "0" unsafe
seta r_subdivisions "12"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_fullscreen "1"
seta r_oldMode ""
seta r_mode "4" unsafe
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_depthbits "24" unsafe
seta r_stencilbits "0" unsafe
seta r_stereo "0" unsafe
seta r_colorbits "0" unsafe
seta r_texturebits "8" unsafe
seta r_detailtextures "0"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_picmip "1"
seta r_clampToEdge "1" unsafe
seta r_ext_texture_env_add "1" unsafe
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe
seta r_ext_NV_fog_dist "0" unsafe
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_ati_fsaa_samples "1" unsafe
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe
seta r_ati_truform_tess "1" unsafe
seta r_ext_ATI_pntriangles "0" unsafe
seta r_glIgnoreWicked3D "0" unsafe
seta r_ext_compiled_vertex_array "1" unsafe
seta r_ext_multitexture "1" unsafe
seta r_ext_gamma_control "1" unsafe
seta r_ext_compressed_textures "1" unsafe
seta r_allowExtensions "1" unsafe
seta r_glDriver "opengl32" unsafe
seta cl_language "0"

seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta snaps "20"

seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawGun "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_drawCompass "1"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"



seta r_inGameVideo "1"
seta cg_wolfparticles "1"
seta cg_autoswitch "0"
seta cl_wwwDownload "1"
seta cl_allowDownload "1"

seta cl_run "1"
seta cl_packetdup "1"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta cl_timeNudge "0"
seta cl_autoupdate "1"
seta con_autoclear "1"
seta con_debug "0"
seta bot_enable "0"
seta sv_fullmsg "Server is full."
seta sv_wwwFallbackURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwBaseURL ""
seta sv_wwwDownload "0"
seta sv_dl_maxRate "42000"
seta g_antilag "1"
seta g_fastResMsec "1000"
seta g_fastres "0"
seta g_complaintlimit "6"
seta g_altStopwatchMode "0"
seta sv_lanForceRate "1"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta sv_allowDownload "1"
seta g_maxlives "0"
seta g_friendlyFire "1"
seta sv_floodProtect "1"
seta sv_maxPing "0"
seta sv_minPing "0"
seta sv_maxRate "0"
seta sv_minguidage "0"
seta sv_punkbuster "0"
seta sv_maxclients "20"
seta sv_hostname "ETHost"
seta timelimit "20.000000"
seta fraglimit "0"
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta com_recommendedSet "1"
seta com_introplayed "0"
seta com_watchdog_cmd ""
seta com_watchdog "60"


Bon c'est sur ca fait un peu pavé mais bon , passons, Avec l'exec de la config medic par la touche f4 les changements par rapport sont :
Code:

         
            //Medic
         set med1part1 "weaponbank 5; wait 5; +attack"
         set med1part2 "-attack; wait 5; weaponbank 2; weaponbank 3"
         unbind mouse4
         bind mouse4 "+vstr med1part1 med1part2"
         set med2part1 "weaponbank 6; wait 5; +attack"
         set med2part2 "-attack; wait 5; weaponbank 2; weaponbank 3"
         unbind mouse3
         bind mouse3 "+vstr med2part1 med2part2"

Voili voilou j'attends impatiemment vos cfg I love you

Dj'guy
membre des MaGiK
membre des MaGiK

Messages : 12
Date d'inscription : 07/04/2009

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Cfg des membres Empty Re: Cfg des membres

Message  Dock Mar 7 Avr - 19:54

voila la mienne

Bon c'est du rafistolage car je la fait au fur et a mesure mais si vous la comprenez tant mieux pour vous :p

Code:

unbind all

-------------------------------------
vsay Hi "^8Salut ^2tout ^8le ^2monde!!


bind F11 "exec lo2.cfg"

//NOM joueur

bind o "vstr name_switch"
set name_switch "vstr name1"
set name1 "set name ^7Dock^2MaGiK" ; set name_switch vstr name2; echo ^1N^7om :^4D^70^1ck^2MaGiK; play sound/menu/select.wav"
set name2 "set name ^1*^4TA^3RT^1IF^4LE^3TTE^1*; set name_switch vstr name3; echo ^1N^7om :^pK^g!l^pkazy; play sound/menu/select.wav"
set name3 "set name ^4D^70^1ck; set name_switch vstr name1; echo ^1N^7om : ^qP^7e^1t^7i^qt ^qP^7a^qp^7a ^qN^poe^7l; Play sound/menu/select.wav"


//SETA:


seta cg_autoReload "0"
seta cg_drawfps "2"
seta b_drawclock "1"
seta cl_maxpackets "74"
seta cg_weaponCycleDelay "10"
seta b_hitsounds "1"

seta cg_currentSelectedPlayer "1"
seta cg_cursorHints "4"
seta cg_weapnext "1"
//TOUCHES:
bind MOUSE2 "kill"
bind a "+moveleft"
bind b "+zoom"
bind d "+moveright"
bind f "+activate"
bind g "+mapexpand"
bind t "messagemode"
bind l "openlimbomenu"
bind r "+reload "
bind s "+back"
bind k "kill"// touche suicide
bind y "messagemode2"
bind v "mp_quickmessage"
bind w "+forward"
bind u "messagemode3"


bind KP_PLUS "mapzoomin"
bind KP_MINUS "mapzoomout"
bind n toggle cg_drawgun


-------------------------------------
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "vsay hi ^3Salut ^8!^3!^8! ^3Ca ^8va ^3?"
bind F5 "vsay Bye ^3Bye ^8Bye ^3Bye!! ^8A ^3la ^3^8prochaine!! "
bind F8 "vsay thanks ^3Merci ^8beaucoup!"
bind F9 "vsay oops ^3OoPs..."
bind F10 "say ^3xD"
bind F12 "vsay greatshot ^3Bien ^8viser !"

-------------------------------------

bind ALT "+stats"
bind CTRL "+topshots"
bind e "+leanright"
bind q "+leanleft"
bind ² "toggle console"
bind SHIFT "+sprint"
bind KP_ENTER "mp_fireteamadmin"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind space "+moveup"
bind MOUSE1 "+attack"
bind MOUSE2 "+attack2"
bind 1 "weaponbank 1;
bind 2 "weaponbank 2;
bind 3 "weaponbank 3;
bind 4 "weaponbank 4;
bind 5 "weaponbank 5;
bind 6 "weaponbank 6;
bind 7 "weaponbank 7;
bind 8 "weaponbank 8;
bind 9 "weaponbank 9;
bind MOUSE3 "weaponbank 5"

------------------------------------
bind h "vsay cheer ^3Yeee^8ssss"
bind i "vsay HoldFire ^3 Tu ^8 es ^3fort ^8en ^3 BS ^8 toi ^3 :D"
bind KP_END "vsay_team Medic ^3Un ^8 Medic! ^3 Vite!"
bind KP_DOWNARROW "vsay_team NeedAmmo ^8Ammo ^3Please! ^8 j'ai ^3besoin ^8de ^3quelques ^8balles"
bind KP_LEFTARROW "vsay_team Thanks ^3Merci ^8pour ^3la ^8piqure"
bind KP_5 "vsay_team Thanks ^8Merci ^3pour ^8les ^3medpacks"
bind KP_RIGHTARROW "vsay_team Thanks ^3Merci ^8pour ^3les ^8ammos"

---------------------------------

// Ffe rapide //

set arty1 "+zoom" // Script de field ops pour poser un ffe directement là ou l'on vise.
set arty2 "+attack;-attack;wait 3;-zoom"
set move "vsay_team ftcallartillery ^0@rt^1!^0ll^93^0r^1!^03"

// Switch Fov //

//switch between 90 and 112 for the field of view

bind j "vstr switch_fov"
set fov112 "echo ^0V^?u^13 ^0112; set cg_fov 112; set switch_fov vstr fov95;"
set fov95 "echo ^0V^?u^13 ^095; set cg_fov 95; set switch_fov vstr fov112;"
set switch_fov "vstr fov112"

 


// Network //
seta rate "25000" //controls packet rate, 25000 is best for most broadband users
seta snaps "20" //game updates received from server
seta cl_maxpackets "100" //packets set from your machine to server
seta cl_timeNudge "0"
seta cl_packetdup "1"
seta cl_allowDownload "1"                  // DL interdit
seta cl_wwwDownload "1"

// Misc. //

seta cl_autoupdate "1"
seta con_autoclear "1"
seta vm_cgame "0"

seta vm_game "0"
seta vm_ui "0"
seta com_blood "1" //
seta com_recommended "1"
seta cm_playerCurveClip "1"
seta cg_runpitch "0.002"
seta cg_runroll "0.005"
seta cg_bobup "0.005"
seta cg_bobpitch "0.002"
seta cg_bobroll "0.002"
seta cg_bobyaw "0.002"
seta com_introplayed "0"
seta com_recommendedSet "1"
seta cg_draw2d "1"
seta cg_thirdperson "0"

// Crosshair //


seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_crosshairColor "red"
seta cg_crosshairAlpha "1"
seta cg_crosshairColorAlt "white"
seta cg_crosshairSize "35" //60
seta cg_crosshairAlphaAlt "1.0"
seta cg_crosshairHealth "0"
seta cg_crosshairX "0"
seta cg_crosshairY "1"
seta m_pitch "0.01501"


// Graphics //
seta "cg_coronafardist" "0"
seta "cg_marktime" "10"
seta "cg_showblood" "0"
seta "cg_bloodFlash" "0"
seta "cg_brassTime" "0"
seta "cg_shadows" "0"
seta "cg_fastSolids" "1"
seta "cg_bloodTime" "120"
seta "cg_bloodDamageBlend" "0"
seta "cg_atmosphericEffects" "0"
seta "cg_wolfparticles" "0"
seta "cg_gibs" "0"
seta "cg_coronas" "0"
seta "cg_deferPlayers" "1"
seta "cg_blinktime" "0" //amount of screen movement when shot
seta "cg_cameraOrbitDelay" "50"


// HUD Options //
seta "cg_fov" "90" //field of view 90 default

seta "cg_drawSpreadScale" "1"
seta "cg_printObjectiveInfo" "1"
seta "cg_drawReinforcementTime" "1" //draws spawn clock timer
seta "cf_wstats" "1.2"
seta "cf_wtopshots" "1.0"
seta "cg_complaintPopUp" "1"
seta "cg_useScreenshotJPEG" "1"
seta "scr_conspeed" "100" //faster console
seta "cg_drawStatus" "1"
seta "cg_drawSnapshot" "0"
seta "cg_quickMessageAlt" "1"
seta "cg_cursorHints" "1"
seta "cg_drawWeaponIconFlash" "1"
seta "cg_drawBuddies" "1"
seta "cg_drawRoundTimer" "1"
seta "cg_teamChatTime" "9999"
seta "cg_teamChatHeight" "6"

seta "ui_smallFont" "0.20"
seta "ui_bigFont" "2"
seta "cg_descriptiveText" "1"
seta "cg_drawTeamOverlay" "2"
seta "cg_drawGun" "1"
seta "cg_drawCompass" "1"
seta "cg_lagometer" "1"
seta r_customheight "600"
seta r_customwidth "800"
seta r_mode 4
// Game //

seta "cg_zoomfov" "100"
seta "cg_zoomDefaultBinoc" "70"
seta "cg_zoomDefaultSnooper" "80"
seta "cg_zoomDefaultFG" "60"
seta "cg_zoomStepBinoc" "3"
seta "cg_zoomStepSnooper" "5"
seta cg_autoswitch 0
seta "cg_zoomStepFG" "10"
seta "cg_drawNotifyText" "1"
seta "cg_zoomDefaultSniper" "20"
seta "cg_zoomstepsniper" "4"
seta "com_maxfps" "125"
seta "cg_announcer" "1"
seta "cg_useWeapsForZoom" "1"
seta "cg_noAmmoAutoSwitch" "1"              /// A changer si ca ne fonctione pas
seta "cg_autoswitch" "0"                    // A changer si ca ne fonctione pas
seta "cg_autoReload" "0"
seta "cl_run" "1"
seta "cl_punkbuster" "1"
seta "cl_doubletapdelay" "0" //sets max delay for double-tap to prone, set to 0 to disable
seta "cg_weaponCycleDelay" "0"
seta "cg_cycleAllWeaps" "1"
seta "cg_noTaunt" "0"
seta "cg_autoAction" "0"
seta "cg_predictItems" "1"
seta "cg_autoactivate" "1"
seta "cg_viewsize" "100"
seta "cl_language" "0"
seta "cl_mouseaccel" "0"
seta "r_subdivisions" "999"

// Set net_ //
seta "net_noipx" "1"
seta "net_noudp" "0"
seta "net_socksEnabled" "0"
seta "net_socksPort" "1080"

// Set s_ //
seta "s_defaultsound" "0"
seta "s_doppler" "1"
seta "s_khz" "44"

seta "s_mixPreStep" "0.05"
seta "s_mixahead" "0.5"
seta "s_musicvolume" "0"
seta "s_separation" "0.5"
seta "s_volume" "0.6"

// Set in_ //
seta "in_midiport" "1"
seta "in_mouse" "1"


// Set Others //
seta "cf_wstats" "1.0"
seta "cf_wtopshots" "1.0"
seta "con_autoclear" "1"
seta "con_debug" "0"
seta "demo_avifpsF1" "0"

seta "demo_avifpsF2" "10"
seta "demo_avifpsF3" "15"
seta "demo_avifpsF4" "20"
seta "demo_avifpsF5" "24"
seta "demo_drawTimeScale" "1"
seta "demo_infoWindow" "1"
seta "sensitivity" "1.15"


// Log //

seta cg_drawNotifyText "1"
seta cg_textNotify "1"
seta g_logSync "0"
seta g_log ""
seta logfile "2"


// Sprint shoot //

set mv1 "+attack ; +sprint"
set mv2 "-attack ; -sprint; -attack; -sprint"
bind mouse1 +vstr mv1 mv2





bind DOWNARROW "quit"
seta ui_r_gamma "1.3"

seta b_drawspeed "4"






// PAUSE
   set toggle_pause "vstr pauseon"
   set pauseon "pause; set toggle_pause vstr pauseoff"
   set pauseoff "unpause; set toggle_pause vstr pauseon"
   bind p "vstr toggle_pause"
   
   
//selecteur de classe avec affichage pour la fireteam
   bind LEFTARROW "class m 1;say_team ¨7Medic^6.^7Smg"
   bind UPARROW "vstr engi"
   bind F6 "class f 1;say_team ^7FieldOp^6.^7Smg"
   bind KP_INS "vstr cop"
   bind KP_DEL "vstr sol"
   seta engi "vstr eng1"
   seta eng1 "class e 1;say_team ^7Engi^6.^7Smg;set engi vstr eng2"
   seta eng2 "class e 2;say_team ^7Engi^6.^7Smg;set engi vstr eng1"
   seta cop "vstr cop1"
   seta cop1 "class c 1;say_team ^7CoverOp^6.^7Sten;set cop vstr cop2"
   seta cop2 "class c 2;say_team ^7CoverOp^6.^7FG42;set cop vstr cop3"
   seta cop3 "class c 3;say_team ^7Cover^6.^7Sniper;set cop vstr cop1"
   seta sol "vstr sol1"
   seta sol1 "class s 2;say_team ^7Soldat^6.^7MG42;set sol vstr sol2"
   seta sol2 "class s 3;say_team ^7Soldat^6.^7Flammer;set sol vstr sol3"
   seta sol3 "class s 4;say_team ^7Soldat^6.^7Panzer;set sol vstr sol4"
   seta sol4 "class s 5;say_team ^7Soldat^6.^7Mortier;set sol vstr sol1"
Dock
Dock
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Messages : 465
Date d'inscription : 13/03/2009
Age : 31
Localisation : talloires

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Message  ExMaGik Lun 13 Avr - 12:11

Ba moi g pu de PC Sad
ExMaGik
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Age : 32
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Message  yankee4 Lun 13 Avr - 12:18

oops t as acheté la pièce por ton pc tippaul????
yankee4
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Message  ExMaGik Lun 20 Avr - 16:09

non je pense que c ou demain ou apmres demain encore !!! ( et oui j'avais dit 21 / 22 max )
ExMaGik
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Cfg des membres Empty Rechargemet ;)

Message  Eclair Mer 14 Juil - 19:31

C'est quelle ligne a modifié pour que le rechargement des armes se fassent automatiquement
merci cheers
Eclair
Eclair

Messages : 149
Date d'inscription : 19/12/2009

https://www.youtube.com/watch?v=kb5EfvVkcfA to de la balle !

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Message  Dock Mer 14 Juil - 21:16

de mémoire ca doit etre ca :

seta cg_autoReload "1"

1 pour recharger automatiquement et 0 pour manuellement (conseillé )
Dock
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Messages : 465
Date d'inscription : 13/03/2009
Age : 31
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Message  Eclair Mer 14 Juil - 22:14

Dock a écrit:de mémoire ca doit etre ca :

seta cg_autoReload "1"

1 pour recharger automatiquement et 0 pour manuellement (conseillé )

Merci dock cheers
Eclair
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Messages : 149
Date d'inscription : 19/12/2009

https://www.youtube.com/watch?v=kb5EfvVkcfA to de la balle !

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Cfg des membres Empty question

Message  Eclair Mer 14 Juil - 22:21

J'ai le lien de ma signature xfire
mais coment la metre en place sur le fofo ?
merci cheers
Eclair
Eclair

Messages : 149
Date d'inscription : 19/12/2009

https://www.youtube.com/watch?v=kb5EfvVkcfA to de la balle !

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Message  Eclair Mer 14 Juil - 22:21

sniper-pro a écrit:J'ai le lien de ma signature xfire
mais coment la metre en place sur le fofo ?
merci cheers
ha ba non o faite sa marche xD
Eclair
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Date d'inscription : 19/12/2009

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Cfg des membres Empty la mienne

Message  Eclair Jeu 15 Juil - 9:15

Je vous presente la mienne (largement inspiré des votres xD)[table]
unbind all

-------------------------------------
vsay Hi "^8Salut ^2tout ^8le ^2monde!!


bind F11 "exec lo2.cfg"

//NOM joueur

bind o "vstr name_switch"
set name_switch "vstr name1"
set name1 "set name ^1!!^0ecl^wai^0r^1!!" ; set name_switch vstr name2; echo ^1N^7om :^4D^70^1ck^2; play sound/menu/select.wav"
set name2 "set name ^1*^4TA^3RT^1IF^4LE^3TTE^1*; set name_switch vstr name3; echo ^1N^7om :^pK^g!l^pkazy; play sound/menu/select.wav"
set name3 "set name ^4D^70^1ck; set name_switch vstr name1; echo ^1N^7om : ^qP^7e^1t^7i^qt ^qP^7a^qp^7a ^qN^poe^7l; Play sound/menu/select.wav"


//SETA:


seta cg_autoReload "1"
seta cg_drawfps "2"
seta b_drawclock "1"
seta cl_maxpackets "74"
seta cg_weaponCycleDelay "10"
seta b_hitsounds "1"

seta cg_currentSelectedPlayer "1"
seta cg_cursorHints "4"
seta cg_weapnext "1"
//TOUCHES:
bind MOUSE2 "kill"
bind a "+moveleft"
bind b "+zoom"
bind d "+moveright"
bind f "+activate"
bind g "+mapexpand"
bind t "messagemode"
bind l "openlimbomenu"
bind r "+reload "
bind s "+back"
bind k "kill"// touche suicide
bind y "messagemode2"
bind v "mp_quickmessage"
bind w "+forward"
bind u "messagemode3"


bind KP_PLUS "mapzoomin"
bind KP_MINUS "mapzoomout"
bind n toggle cg_drawgun


-------------------------------------
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "vsay hi ^3Salut ^8!^3!^8! ^3Ca ^8va ^3?"
bind F5 "vsay Bye ^3Bye ^8Bye ^3Bye!! ^8A ^3la ^3^8prochaine!! "
bind F7 "vsay cheer ^0Yahoooooooo ^1!!!!!!! "
bind F8 "vsay thanks ^3Merci ^8beaucoup!"
bind F9 "vsay oops ^3OoPs..."
bind F10 "say ^3: D"
bind F11 "vsay cheer ^3Je ^3Suis ^3rapide ^8comme ^3l'^0eclair ^1!!!
bind F12 "vsay greatshot ^3Bien ^8viser !"

-------------------------------------

bind ALT "+stats"
bind CTRL "+topshots"
bind e "+leanright"
bind q "+leanleft"
bind ² "toggle console"
bind SHIFT "+sprint"
bind KP_ENTER "mp_fireteamadmin"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind space "+moveup"
bind MOUSE1 "+attack"
bind MOUSE2 "+attack2"
bind 1 "weaponbank 1;
bind 2 "weaponbank 2;
bind 3 "weaponbank 3;
bind 4 "weaponbank 4;
bind 5 "weaponbank 5;
bind 6 "weaponbank 6;
bind 7 "weaponbank 7;
bind 8 "weaponbank 8;
bind 9 "weaponbank 9;
bind MOUSE3 "weaponbank 5"

------------------------------------
bind h "vsay cheer ^8Je ^8T'^8ai ^8bien ^8 eu ^8!!! ^8Hahaha"
bind i "vsay HoldFire ^3 Tu ^8 es ^3fort ^8en ^3 SK ^8 toi ^3 Very Happy"
bind KP_END "vsay_team Medic ^8Je ^8suis ^8toucher!!!! ^8un ^8medic ^8vite!!!!
bind KP_DOWNARROW "vsay_team NeedAmmo ^3Mon ^3petard ^3est ^3vide!!!!!^3Ammo ^3^pleaze!!"
bind KP_LEFTARROW "vsay_team Thanks ^3Merci ^8pour ^3la ^8morphine!!!!!!"
bind KP_5 "vsay_team Thanks ^8Merci ^3pour ^8les ^3medpacks"
bind KP_RIGHTARROW "vsay_team Thanks ^3Merci ^8pour ^3les ^8ammos"

---------------------------------

// Ffe rapide //

set arty1 "+zoom" // Script de field ops pour poser un ffe directement là ou l'on vise.
set arty2 "+attack;-attack;wait 3;-zoom"
set move "vsay_team ftcallartillery ^0@rt^1!^0ll^93^0r^1!^03"

// Switch Fov //

//switch between 90 and 112 for the field of view

bind j "vstr switch_fov"
set fov112 "echo ^0V^?u^13 ^0112; set cg_fov 112; set switch_fov vstr fov95;"
set fov95 "echo ^0V^?u^13 ^095; set cg_fov 95; set switch_fov vstr fov112;"
set switch_fov "vstr fov112"




// Network //
seta rate "25000" //controls packet rate, 25000 is best for most broadband users
seta snaps "20" //game updates received from server
seta cl_maxpackets "100" //packets set from your machine to server
seta cl_timeNudge "0"
seta cl_packetdup "1"
seta cl_allowDownload "1" // DL interdit
seta cl_wwwDownload "1"

// Misc. //

seta cl_autoupdate "1"
seta con_autoclear "1"
seta vm_cgame "0"

seta vm_game "0"
seta vm_ui "0"
seta com_blood "1" //
seta com_recommended "1"
seta cm_playerCurveClip "1"
seta cg_runpitch "0.002"
seta cg_runroll "0.005"
seta cg_bobup "0.005"
seta cg_bobpitch "0.002"
seta cg_bobroll "0.002"
seta cg_bobyaw "0.002"
seta com_introplayed "0"
seta com_recommendedSet "1"
seta cg_draw2d "1"
seta cg_thirdperson "0"

// Crosshair //


seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_crosshairColor "red"
seta cg_crosshairAlpha "1"
seta cg_crosshairColorAlt "white"
seta cg_crosshairSize "35" //60
seta cg_crosshairAlphaAlt "1.0"
seta cg_crosshairHealth "0"
seta cg_crosshairX "0"
seta cg_crosshairY "1"
seta m_pitch "0.01501"


// Graphics //
seta "cg_coronafardist" "0"
seta "cg_marktime" "10"
seta "cg_showblood" "0"
seta "cg_bloodFlash" "0"
seta "cg_brassTime" "0"
seta "cg_shadows" "0"
seta "cg_fastSolids" "1"
seta "cg_bloodTime" "120"
seta "cg_bloodDamageBlend" "0"
seta "cg_atmosphericEffects" "0"
seta "cg_wolfparticles" "0"
seta "cg_gibs" "0"
seta "cg_coronas" "0"
seta "cg_deferPlayers" "1"
seta "cg_blinktime" "0" //amount of screen movement when shot
seta "cg_cameraOrbitDelay" "50"


// HUD Options //
seta "cg_fov" "90" //field of view 90 default

seta "cg_drawSpreadScale" "1"
seta "cg_printObjectiveInfo" "1"
seta "cg_drawReinforcementTime" "1" //draws spawn clock timer
seta "cf_wstats" "1.2"
seta "cf_wtopshots" "1.0"
seta "cg_complaintPopUp" "1"
seta "cg_useScreenshotJPEG" "1"
seta "scr_conspeed" "100" //faster console
seta "cg_drawStatus" "1"
seta "cg_drawSnapshot" "0"
seta "cg_quickMessageAlt" "1"
seta "cg_cursorHints" "1"
seta "cg_drawWeaponIconFlash" "1"
seta "cg_drawBuddies" "1"
seta "cg_drawRoundTimer" "1"
seta "cg_teamChatTime" "9999"
seta "cg_teamChatHeight" "6"

seta "ui_smallFont" "0.20"
seta "ui_bigFont" "2"
seta "cg_descriptiveText" "1"
seta "cg_drawTeamOverlay" "2"
seta "cg_drawGun" "1"
seta "cg_drawCompass" "1"
seta "cg_lagometer" "1"
seta r_customheight "600"
seta r_customwidth "800"
seta r_mode 4
// Game //

seta "cg_zoomfov" "100"
seta "cg_zoomDefaultBinoc" "70"
seta "cg_zoomDefaultSnooper" "80"
seta "cg_zoomDefaultFG" "60"
seta "cg_zoomStepBinoc" "3"
seta "cg_zoomStepSnooper" "5"
seta cg_autoswitch 0
seta "cg_zoomStepFG" "10"
seta "cg_drawNotifyText" "1"
seta "cg_zoomDefaultSniper" "20"
seta "cg_zoomstepsniper" "4"
seta "com_maxfps" "125"
seta "cg_announcer" "1"
seta "cg_useWeapsForZoom" "1"
seta "cg_noAmmoAutoSwitch" "1" /// A changer si ca ne fonctione pas
seta "cg_autoswitch" "0" // A changer si ca ne fonctione pas
seta "cg_autoReload" "1"
seta "cl_run" "1"
seta "cl_punkbuster" "1"
seta "cl_doubletapdelay" "0" //sets max delay for double-tap to prone, set to 0 to disable
seta "cg_weaponCycleDelay" "0"
seta "cg_cycleAllWeaps" "1"
seta "cg_noTaunt" "0"
seta "cg_autoAction" "0"
seta "cg_predictItems" "1"
seta "cg_autoactivate" "1"
seta "cg_viewsize" "100"
seta "cl_language" "0"
seta "cl_mouseaccel" "0"
seta "r_subdivisions" "999"

// Set net_ //
seta "net_noipx" "1"
seta "net_noudp" "0"
seta "net_socksEnabled" "0"
seta "net_socksPort" "1080"

// Set s_ //
seta "s_defaultsound" "0"
seta "s_doppler" "1"
seta "s_khz" "44"

seta "s_mixPreStep" "0.05"
seta "s_mixahead" "0.5"
seta "s_musicvolume" "0"
seta "s_separation" "0.5"
seta "s_volume" "0.6"

// Set in_ //
seta "in_midiport" "1"
seta "in_mouse" "1"


// Set Others //
seta "cf_wstats" "1.0"
seta "cf_wtopshots" "1.0"
seta "con_autoclear" "1"
seta "con_debug" "0"
seta "demo_avifpsF1" "0"

seta "demo_avifpsF2" "10"
seta "demo_avifpsF3" "15"
seta "demo_avifpsF4" "20"
seta "demo_avifpsF5" "24"
seta "demo_drawTimeScale" "1"
seta "demo_infoWindow" "1"
seta "sensitivity" "1.15"


// Log //

seta cg_drawNotifyText "1"
seta cg_textNotify "1"
seta g_logSync "0"
seta g_log ""
seta logfile "2"


// Sprint shoot //

set mv1 "+attack ; +sprint"
set mv2 "-attack ; -sprint; -attack; -sprint"
bind mouse1 +vstr mv1 mv2





bind DOWNARROW "quit"
seta ui_r_gamma "1.3"

seta b_drawspeed "4"






// PAUSE
set toggle_pause "vstr pauseon"
set pauseon "pause; set toggle_pause vstr pauseoff"
set pauseoff "unpause; set toggle_pause vstr pauseon"
bind p "vstr toggle_pause"


//selecteur de classe avec affichage pour la fireteam
bind LEFTARROW "class m 1;say_team ¨7Medic^6.^7Smg"
bind UPARROW "vstr engi"
bind F6 "class f 1;say_team ^7FieldOp^6.^7Smg"
bind KP_INS "vstr cop"
bind KP_DEL "vstr sol"
seta engi "vstr eng1"
seta eng1 "class e 1;say_team ^7Engi^6.^7Smg;set engi vstr eng2"
seta eng2 "class e 2;say_team ^7Engi^6.^7Smg;set engi vstr eng1"
seta cop "vstr cop1"
seta cop1 "class c 1;say_team ^7CoverOp^6.^7Sten;set cop vstr cop2"
seta cop2 "class c 2;say_team ^7CoverOp^6.^7FG42;set cop vstr cop3"
seta cop3 "class c 3;say_team ^7Cover^6.^7Sniper;set cop vstr cop1"
seta sol "vstr sol1"
seta sol1 "class s 2;say_team ^7Soldat^6.^7MG42;set sol vstr sol2"
seta sol2 "class s 3;say_team ^7Soldat^6.^7Flammer;set sol vstr sol3"
seta sol3 "class s 4;say_team ^7Soldat^6.^7Panzer;set sol vstr sol4"
seta sol4 "class s 5;say_team ^7Soldat^6.^7Mortier;set sol vstr sol1"[table]
Eclair
Eclair

Messages : 149
Date d'inscription : 19/12/2009

https://www.youtube.com/watch?v=kb5EfvVkcfA to de la balle !

Revenir en haut Aller en bas

Cfg des membres Empty REE

Message  Eclair Jeu 15 Juil - 17:29

Bon la ma config n'etait pas prete je vous met la version final :
DOCK comme ta dus le remarquer on est pas loin du copier/coller Cfg des membres Icon_lol Cfg des membres Icon_lol
Merci j'ai modifié quelques trucs et je la trouve super
merci Cfg des membres Icon_cheers
unbind all

-------------------------------------
vsay Hi "^8Salut ^2tout ^8le ^2monde!!


bind F11 "exec lo2.cfg"

//NOM joueur

bind o "vstr name_switch"
set name_switch "vstr name1"
set name1 "set name ^1!!^0ecl^wai^0r^1!!" ; set name_switch vstr name2; echo ^1N^7om :^4D^70^1ck^2MaGiK; play sound/menu/select.wav"
set name2 "set name ^1*^4TA^3RT^1IF^4LE^3TTE^1*; set name_switch vstr name3; echo ^1N^7om :^pK^g!l^pkazy; play sound/menu/select.wav"
set name3 "set name ^4D^70^1ck; set name_switch vstr name1; echo ^1N^7om : ^qP^7e^1t^7i^qt ^qP^7a^qp^7a ^qN^poe^7l; Play sound/menu/select.wav"


//SETA:


seta cg_autoReload "1"
seta cg_drawfps "2"
seta b_drawclock "1"
seta cl_maxpackets "74"
seta cg_weaponCycleDelay "10"
seta b_hitsounds "1"

seta cg_currentSelectedPlayer "1"
seta cg_cursorHints "4"
seta cg_weapnext "1"
//TOUCHES:
bind k "kill"
bind a "+moveleft"
bind b "+zoom"
bind d "+moveright"
bind f "+activate"
bind g "+mapexpand"
bind t "messagemode"
bind l "openlimbomenu"
bind r "+reload "
bind s "+back"
bind k "kill"// touche suicide
bind y "messagemode2"
bind v "mp_quickmessage"
bind z "+forward"
bind u "messagemode3"
bind m "say :Par ^1Derriere ^1en +++^8!!!!! ^wT'as ^wPas ^wHonte ^1!!!!!!!"


bind KP_PLUS "mapzoomin"
bind KP_MINUS "mapzoomout"
bind n toggle cg_drawgun


-------------------------------------
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "vsay hi ^3Salut ^8!^3!^8! ^3Ca ^8va ^3?"
bind F5 "vsay Bye ^3Bye ^8Bye ^3Bye!! ^8A ^3la ^3^8prochaine!! "
bind F7 "vsay cheer ^0Yahoooooooo ^1!!!!!!! "
bind F8 "vsay thanks ^3Merci ^8beaucoup!"
bind F9 "vsay oops ^3OoPs..."
bind F10 "say ^3: D"
bind F11 "vsay cheer ^3Je ^3Suis ^3rapide ^8comme ^3l'^0eclair ^1!!!
bind F12 "vsay greatshot ^3Bien ^8viser !"

-------------------------------------

bind ALT "+stats"
bind CTRL "+topshots"
bind e "+leanright"
bind q "+leanleft"
bind ² "toggle console"
bind SHIFT "+sprint"
bind KP_ENTER "mp_fireteamadmin"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind space "+moveup"
bind MOUSE1 "+attack"
bind MOUSE2 "+attack2"
bind 1 "weaponbank 1;
bind 2 "weaponbank 2;
bind 3 "weaponbank 3;
bind 4 "weaponbank 4;
bind 5 "weaponbank 5;
bind 6 "weaponbank 6;
bind 7 "weaponbank 7;
bind 8 "weaponbank 8;
bind 9 "weaponbank 9;
bind MOUSE3 "weaponbank 5"

------------------------------------
bind h "vsay cheer ^8Je ^8T'^8ai ^8bien ^8 eu ^8!!! ^8Hahaha"
bind i "vsay HoldFire ^3 Tu ^8 es ^3fort ^8en ^3 SK ^8 toi ^3 Very Happy"
bind n "vsay cheer ^1Je ^1t'ai ^0 Foudroyer ^1!!!
bind KP_END "vsay_team Medic ^8Je ^8suis ^8toucher!!!! ^8un ^8medic ^8vite!!!!
bind KP_DOWNARROW "vsay_team NeedAmmo ^3Mon ^3petard ^3est ^3vide!!!!! ^wAmmo ^wPlz ^1!!!!"
bind KP_LEFTARROW "vsay_team Thanks ^3Merci ^8pour ^3la ^8morphine!!!!!!"
bind KP_5 "vsay_team Thanks ^8Merci ^3pour ^8les ^3medpacks"
bind KP_RIGHTARROW "vsay_team Thanks ^3Merci ^8pour ^3les ^8ammos"

---------------------------------

// Ffe rapide //

set arty1 "+zoom" // Script de field ops pour poser un ffe directement là ou l'on vise.
set arty2 "+attack;-attack;wait 3;-zoom"
set move "vsay_team ftcallartillery ^0@rt^1!^0ll^93^0r^1!^03"

// Switch Fov //

//switch between 90 and 112 for the field of view

bind j "vstr switch_fov"
set fov112 "echo ^0V^?u^13 ^0112; set cg_fov 112; set switch_fov vstr fov95;"
set fov95 "echo ^0V^?u^13 ^095; set cg_fov 95; set switch_fov vstr fov112;"
set switch_fov "vstr fov112"




// Network //
seta rate "25000" //controls packet rate, 25000 is best for most broadband users
seta snaps "20" //game updates received from server
seta cl_maxpackets "100" //packets set from your machine to server
seta cl_timeNudge "0"
seta cl_packetdup "1"
seta cl_allowDownload "1" // DL interdit
seta cl_wwwDownload "1"

// Misc. //

seta cl_autoupdate "1"
seta con_autoclear "1"
seta vm_cgame "0"

seta vm_game "0"
seta vm_ui "0"
seta com_blood "1" //
seta com_recommended "1"
seta cm_playerCurveClip "1"
seta cg_runpitch "0.002"
seta cg_runroll "0.005"
seta cg_bobup "0.005"
seta cg_bobpitch "0.002"
seta cg_bobroll "0.002"
seta cg_bobyaw "0.002"
seta com_introplayed "0"
seta com_recommendedSet "1"
seta cg_draw2d "1"
seta cg_thirdperson "0"

// Crosshair //


seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_crosshairColor "red"
seta cg_crosshairAlpha "1"
seta cg_crosshairColorAlt "white"
seta cg_crosshairSize "35" //60
seta cg_crosshairAlphaAlt "1.0"
seta cg_crosshairHealth "0"
seta cg_crosshairX "0"
seta cg_crosshairY "1"
seta m_pitch "0.01501"


// Graphics //
seta "cg_coronafardist" "0"
seta "cg_marktime" "10"
seta "cg_showblood" "0"
seta "cg_bloodFlash" "0"
seta "cg_brassTime" "0"
seta "cg_shadows" "0"
seta "cg_fastSolids" "1"
seta "cg_bloodTime" "120"
seta "cg_bloodDamageBlend" "0"
seta "cg_atmosphericEffects" "0"
seta "cg_wolfparticles" "0"
seta "cg_gibs" "0"
seta "cg_coronas" "0"
seta "cg_deferPlayers" "1"
seta "cg_blinktime" "0" //amount of screen movement when shot
seta "cg_cameraOrbitDelay" "50"


// HUD Options //
seta "cg_fov" "90" //field of view 90 default

seta "cg_drawSpreadScale" "1"
seta "cg_printObjectiveInfo" "1"
seta "cg_drawReinforcementTime" "1" //draws spawn clock timer
seta "cf_wstats" "1.2"
seta "cf_wtopshots" "1.0"
seta "cg_complaintPopUp" "1"
seta "cg_useScreenshotJPEG" "1"
seta "scr_conspeed" "100" //faster console
seta "cg_drawStatus" "1"
seta "cg_drawSnapshot" "0"
seta "cg_quickMessageAlt" "1"
seta "cg_cursorHints" "1"
seta "cg_drawWeaponIconFlash" "1"
seta "cg_drawBuddies" "1"
seta "cg_drawRoundTimer" "1"
seta "cg_teamChatTime" "9999"
seta "cg_teamChatHeight" "6"

seta "ui_smallFont" "0.20"
seta "ui_bigFont" "2"
seta "cg_descriptiveText" "1"
seta "cg_drawTeamOverlay" "2"
seta "cg_drawGun" "1"
seta "cg_drawCompass" "1"
seta "cg_lagometer" "1"
seta r_customheight "600"
seta r_customwidth "800"
seta r_mode 4
// Game //

seta "cg_zoomfov" "100"
seta "cg_zoomDefaultBinoc" "70"
seta "cg_zoomDefaultSnooper" "80"
seta "cg_zoomDefaultFG" "60"
seta "cg_zoomStepBinoc" "3"
seta "cg_zoomStepSnooper" "5"
seta cg_autoswitch 0
seta "cg_zoomStepFG" "10"
seta "cg_drawNotifyText" "1"
seta "cg_zoomDefaultSniper" "20"
seta "cg_zoomstepsniper" "4"
seta "com_maxfps" "125"
seta "cg_announcer" "1"
seta "cg_useWeapsForZoom" "1"
seta "cg_noAmmoAutoSwitch" "1" /// A changer si ca ne fonctione pas
seta "cg_autoswitch" "0" // A changer si ca ne fonctione pas
seta "cg_autoReload" "1"
seta "cl_run" "1"
seta "cl_punkbuster" "1"
seta "cl_doubletapdelay" "0" //sets max delay for double-tap to prone, set to 0 to disable
seta "cg_weaponCycleDelay" "0"
seta "cg_cycleAllWeaps" "1"
seta "cg_noTaunt" "0"
seta "cg_autoAction" "0"
seta "cg_predictItems" "1"
seta "cg_autoactivate" "1"
seta "cg_viewsize" "100"
seta "cl_language" "0"
seta "cl_mouseaccel" "0"
seta "r_subdivisions" "999"

// Set net_ //
seta "net_noipx" "1"
seta "net_noudp" "0"
seta "net_socksEnabled" "0"
seta "net_socksPort" "1080"

// Set s_ //
seta "s_defaultsound" "0"
seta "s_doppler" "1"
seta "s_khz" "44"

seta "s_mixPreStep" "0.05"
seta "s_mixahead" "0.5"
seta "s_musicvolume" "0"
seta "s_separation" "0.5"
seta "s_volume" "0.6"

// Set in_ //
seta "in_midiport" "1"
seta "in_mouse" "1"


// Set Others //
seta "cf_wstats" "1.0"
seta "cf_wtopshots" "1.0"
seta "con_autoclear" "1"
seta "con_debug" "0"
seta "demo_avifpsF1" "0"

seta "demo_avifpsF2" "10"
seta "demo_avifpsF3" "15"
seta "demo_avifpsF4" "20"
seta "demo_avifpsF5" "24"
seta "demo_drawTimeScale" "1"
seta "demo_infoWindow" "1"
seta "sensitivity" "1.15"


// Log //

seta cg_drawNotifyText "1"
seta cg_textNotify "1"
seta g_logSync "0"
seta g_log ""
seta logfile "2"


// Sprint shoot //

set mv1 "+attack ; +sprint"
set mv2 "-attack ; -sprint; -attack; -sprint"
bind mouse1 +vstr mv1 mv2





bind DOWNARROW "quit"
seta ui_r_gamma "1.3"

seta b_drawspeed "4"






// PAUSE
set toggle_pause "vstr pauseon"
set pauseon "pause; set toggle_pause vstr pauseoff"
set pauseoff "unpause; set toggle_pause vstr pauseon"
bind p "vstr toggle_pause"


//selecteur de classe avec affichage pour la fireteam
bind LEFTARROW "class m 1;say_team ¨7Medic^6.^7Smg"
bind UPARROW "vstr engi"
bind F6 "class f 1;say_team ^7FieldOp^6.^7Smg"
bind KP_INS "vstr cop"
bind KP_DEL "vstr sol"
seta engi "vstr eng1"
seta eng1 "class e 1;say_team ^7Engi^6.^7Smg;set engi vstr eng2"
seta eng2 "class e 2;say_team ^7Engi^6.^7Smg;set engi vstr eng1"
seta cop "vstr cop1"
seta cop1 "class c 1;say_team ^7CoverOp^6.^7Sten;set cop vstr cop2"
seta cop2 "class c 2;say_team ^7CoverOp^6.^7FG42;set cop vstr cop3"
seta cop3 "class c 3;say_team ^7Cover^6.^7Sniper;set cop vstr cop1"
seta sol "vstr sol1"
seta sol1 "class s 2;say_team ^7Soldat^6.^7MG42;set sol vstr sol2"
seta sol2 "class s 3;say_team ^7Soldat^6.^7Flammer;set sol vstr sol3"
seta sol3 "class s 4;say_team ^7Soldat^6.^7Panzer;set sol vstr sol4"
seta sol4 "class s 5;say_team ^7Soldat^6.^7Mortier;set sol vstr sol1"


// Smg & knife switch
set smg1part1 "weaponbank 1; wait 3; +attack"
set smg1part2 "-attack; wait 5; weaponbank 2; weaponbank 3"
bind mouse2 "+vstr smg1part1 smg1part2"
//INGENIEUR
Dynamite rapide

// placer la dynamite et l'amorcer en pressant une touche
// retour à l'arme chargée (pistolet ou smg/fusil) si relâchée
// dépendant des FPS (remplacer 46 par valeur perso)
set engi2part1 "weaponbank 6; wait 10; +attack; wait 46; -attack;
wait 46; +attack"
set engi2part2 "-attack; wait 5; weaponbank 2; weaponbank 3"
unbind x
bind x "+vstr engi2part1 engi2part2"

Mines rapides

// poser une mine et l'amorcer d'une pression de touche
// retour à l'arme chargée (pistolet ou smg/fusil) si relâchée
// indépendant des fps
set engi3part1 "weaponbank 7; wait 5; +attack"
set engi3part2 "-attack; wait 5; weaponbank 2; weaponbank 3"
unbind x
bind x "+vstr engi3part1 engi3part2"

//Scripts : Field Ops
AirStrike Rapide

// Selection du "Airstrike canister" par pression sur une touche
// lancé lorsqu'elle est relâchée
// script indépendant des FPS
set Fo3part1 "cg_drawGun 1; weaponbank 5"
set Fo3part2 "+attack; ; wait 5; -attack; cg_drawGun 0"
unbind n
bind n "+vstr Fo3part1 Fo3part2"

Artillerie rapide

//un clic pour zoomer sur la cible
//on relâche pour envoyer la sauce
//script indépendant des FPS
set Fo1part1 "+zoom"
set Fo1part2 "+attack; -attack; wait 5; -zoom"
unbind b
bind b "+vstr Fo1part1 Fo1part2"

Fieldops Altruiste

// Distribution de packs au travers du corps
// Les packs sont lâchés tant que la touche (ici x) est pressée
// retour à l'arme chargée (pistolet ou mitraillette) lorsqu'elle
est relâchée
// script indépendant des FPS
set Fo2part1 "cg_autoactivate 0; weaponbank 6; wait 5; +attack"
// les packs traversent le corps
set Fo2part2 "-attack; wait 5; cg_autoactivate 1; weaponbank 3"
unbind m
bind m "+vstr Fo2part1 Fo2part2"

//Scripts : Medic
Sortir la serringue plus rapidement

// un clic pour piquer et retrouver son arme
// script indépendant des FPS
set med1part1 "weaponbank 5; wait 5; +attack"
set med1part2 "-attack; wait 5; weaponbank 2; weaponbank 3"
unbind b
bind b "+vstr med1part1 med1part2"

Distribution de packs

// distribution de packs
// Les packs sont lâchés tant que la touche (ici mouse5) est pressée
// retour à l'arme chargée (pistolet ou mitraillette) lorsqu'elle
est relâchée
// script indépendant des FPS
set med2part1 "weaponbank 6; wait 5; +attack"
set med2part2 "-attack; wait 5; weaponbank 2; weaponbank 3"
unbind n
bind n "+vstr med2part1 med2part2"

Ma fierté? quand japuie sur le bouton droit de ma souris sa sort le coteau ! XD c pourri Cfg des membres Icon_pirat
Ma sensi est a 2,98 je trouve que 1 n'est pas assez !
Eclair
Eclair

Messages : 149
Date d'inscription : 19/12/2009

https://www.youtube.com/watch?v=kb5EfvVkcfA to de la balle !

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Message  Dock Jeu 15 Juil - 19:33

Oui j'ai vu lol Rien que le : exec "lo2.cfg" j'ai vu que t'avais repris la mienne en gros ^^

Dock
Dock
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Admin

Messages : 465
Date d'inscription : 13/03/2009
Age : 31
Localisation : talloires

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Message  Eclair Jeu 15 Juil - 19:43

Dock a écrit:Oui j'ai vu lol Rien que le : exec "lo2.cfg" j'ai vu que t'avais repris la mienne en gros ^^

c'est pas faux!
Eclair
Eclair

Messages : 149
Date d'inscription : 19/12/2009

https://www.youtube.com/watch?v=kb5EfvVkcfA to de la balle !

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Message  Eclair Jeu 15 Juil - 22:53

Dock tu peu me dire la ligne pour augmenter mes fps
merci cheers
Eclair
Eclair

Messages : 149
Date d'inscription : 19/12/2009

https://www.youtube.com/watch?v=kb5EfvVkcfA to de la balle !

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Message  bl4ckdream Ven 16 Juil - 14:37

Si je peux me permettre une amélioration : le fov est autorisé entre 90 et 120, pour se limiter à 90/112 ?
Toujours sur le fov : quand tu utilises le fov 90, pour le long shoot, pourquoi ne pas réduire la taille le viseur ?
Enfin, quand tu fais du long shoot, normalement le mec est (un poil) trop loin pour tourner autour de toi. Le principe, c'est que sur du long shoot tu n'as pas besoin de faire des 180, donc tu peux avoir une sensi légèrement plus basse. (après, y'en a que ça perturbe d'avoir deux sensi différente.)

Je vous montre un peu ce que j'ai pour ça moi :

bind MWHEELDOWN "cg_fov 120; seta sensitivity 2.10; cg_crosshairsize 40; echo ^0Fov 120!"
bind MWHEELUP "cg_fov 90; seta sensitivity 1.50; cg_crosshairsize 30; echo ^0Fov 90!"

J'ai pas trop regarder le reste de vos configs encore.

bl4ckdream

Messages : 37
Date d'inscription : 11/01/2010

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Message  Eclair Ven 16 Juil - 18:05

bl4ckdream a écrit:Si je peux me permettre une amélioration : le fov est autorisé entre 90 et 120, pour se limiter à 90/112 ?
Toujours sur le fov : quand tu utilises le fov 90, pour le long shoot, pourquoi ne pas réduire la taille le viseur ?
Enfin, quand tu fais du long shoot, normalement le mec est (un poil) trop loin pour tourner autour de toi. Le principe, c'est que sur du long shoot tu n'as pas besoin de faire des 180, donc tu peux avoir une sensi légèrement plus basse. (après, y'en a que ça perturbe d'avoir deux sensi différente.)

Je vous montre un peu ce que j'ai pour ça moi :

bind MWHEELDOWN "cg_fov 120; seta sensitivity 2.10; cg_crosshairsize 40; echo ^0Fov 120!"
bind MWHEELUP "cg_fov 90; seta sensitivity 1.50; cg_crosshairsize 30; echo ^0Fov 90!"

J'ai pas trop regarder le reste de vos configs encore.

wé c'est une bonne idee ! mais, je sais pas si sa met perturberait pas ! a essayer !
Eclair
Eclair

Messages : 149
Date d'inscription : 19/12/2009

https://www.youtube.com/watch?v=kb5EfvVkcfA to de la balle !

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Message  bl4ckdream Ven 16 Juil - 18:50

Pour la taille du viseur, c'est génial ! Après, faut regler suivant le viseur que tu as (un point est le plus précis) et la définition d'écran. Pour la sensi, effectivement, c'est à tester, pas forcément à adopter. Après, je peux régler ma sensi directement sur la souris, par exemple pour changer avec la mg ou le sniper. Donc moi j'ai l'habitude de changer en pleine partie.

bl4ckdream

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Date d'inscription : 11/01/2010

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Message  Dock Ven 16 Juil - 20:40

Moi ce que j'avais fait aussi ya longtemps mais que j'avais viré de ma config petit à petit, c'est mettre un plus grosse sensi (environ 1.5) quand je ne tire pas et donc pour pouvoir te déplacer plus facilement ou te retourner vite, et des que tu tires pour etre plus précis ca passe a 0.6 ! Enfin bon chacun peut régler, j'avais trifouiller tout ca en reprenant le SCRIPT du sprint shoot ! et en remplacant +sprint par "seta sensitivity 0.6" ou un truc du genre de mémoire Smile
Dock
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Age : 31
Localisation : talloires

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Message  Sirop Lun 2 Aoû - 16:16

Voilà ma configuration

Code:
//Pseudo
set name "^7S^Dirop ^7M^DaGiK"

//Lancement cfg
bind kp_plus "exec cfgsjo.cfg; echo ^7D~~^7> E^Dnvois ^7cfgsjo; play sound/misc/referee.wav"
bind kp_minus "exec etconfig.cfg; echo ^7~~> Envois etconfig; play sound/misc/referee.wav"

//Mouvements et statut
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind SPACE "+moveup"
bind CTRL "+movedown"
bind e "+leanright"
bind q "+leanleft"
bind x "+prone"
bind SHIFT "+sprint"

//Changement Armes
bind 0 "weaponbank 0;
bind 1 "weaponbank 1;
bind 2 "weaponbank 2;
bind 3 "weaponbank 3;
bind 4 "weaponbank 4;
bind 5 "weaponbank 5;
bind 6 "weaponbank 6;
bind 7 "weaponbank 7;
bind 8 "weaponbank 8;
bind MOUSE4 "weaponbank 3;
bind MOUSE5 "weaponbank 2; "weaponbank 1;

//Kill himself
bind CTRL "kill; forcetapout"

//Zoom tir primaire
bind MOUSE1 "weapalt"
set shooton "+attack; set cg_fov 90; set cg_crosshaircolor red; cg_draw2d 0; b_numPopups 0; set vstr shootoff"
set shootoff "-attack; set cg_fov 110; set cg_crosshaircolor white; cg_draw2d 1; b_numPopups 1; set vstr shooton"
bind MOUSE1 "+vstr shooton shootoff"

//Recharger
set drawreload "+reload; cg_drawgun 1; cg_crosshaircolor green"
set undrawreload "-reload;wait;wait;wait;wait;wait; cg_drawgun 1"
bind r "+vstr drawreload undrawreload"

//Tir secondaire
bind MOUSE2 "weapalt"

//Utiliser
bind f "+activate"

//Jumelles
Bind MOUSE3 "+zoom" // dans la cfg originale : "+vstr FFE_0 FFE_1" variables definies dans les autoexec_map de dFx

//Statistiques
bind TAB "+scores"
bind ALT "+vstr Stats_1 Stats_0"
Seta Stats_1 "+stats ; +topshots"
Seta Stats_0 "-stats ; -topshots"
bind ? "console"
bind ESCAPE "togglemenu"

//Ouverture menu
bind l "openlimbomenu"

//Zoom compas
bind : "mapzoomout"
bind ; "mapzoomin"

//Pause
bind F12 "vstr toggle_pause"

//Vote
bind F1 "vote yes say ^7A^Dffirmatif !
bind F2 "vote no say ^7N^Degatif !

//Ready
bind F3 "ready; vsay letsgo ^7G^Do ^7G^Do ^7G^Do ^7!

//Choix de classes
   //medic
   set medics "class m 1; cmd say_team ^D~^7~^D> ^7M^Dedic"
   bind KP_END "vstr medics"

   //engi   
   set engineer "vstr eng0"
   set eng0 "class e 1; say_team ^D~^7~^D> ^7E^Dngi ^7S^Dmg; set engineer vstr eng1"
   set eng1 "class e 2; say_team ^D~^7~^D> ^7E^Dngi ^7R^Difle; set engineer vstr eng0"
   bind KP_DOWNARROW "vstr engineer"

   /FO
   set fieldops "class f 1; say_team ^D~^7~^D> ^7F^Dield ^DO^7ps"
   bind KP_PGDN "vstr fieldops"

   //cover   
   set covertops "vstr cov1"
   set cov1 "class c 1; say_team ^D~^7~^D> ^7C^Dover ^7S^Dten; set covertops vstr cov2"
   set cov2 "class c 2; say_team ^D~^7~^D> ^7C^Dover ^7FG^D42; set covertops vstr cov3"
   set cov3 "class c 3; say_team ^D~^7~^D> ^7C^Dover ^7G^Darand/^7K43; set covertops vstr cov1"
   bind KP_LEFTARROW "vstr covertops"

   //soldier
   set soldier "class s 4; say_team ^D~^7~^D> ^7P^Danzer"
   bind KP_5 "vstr soldier"

//Choix team
bind F5 "team b 1 8;say "^7~~^D> ^7A^Dlied ^7T^Deam""
bind F6 "team r 1 3;say "^7~~^D> ^7A^Dxis ^7T^Deam""
bind F7 "team s;say "^7~~^D> ^7N^Deutral ^7T^Deam""

//Timer etpro
bind F10 "openTimerInput"
bind F10 "resetTimer"

// Distribution de packs
set Fo2part1 "cg_autoactivate 0; weaponbank 6; wait 5; +attack
set Fo2part2 "-attack; wait 5; cg_autoactivate 1; weaponbank 3"
unbind alt
bind alt "+vstr Fo2part1 Fo2part2"

//Autre Binds
bind uparrow vsay affirmative ^7A^Dffirmatif !
bind downarrow vsay negative ^7N^Degatif !
bind leftarrow vsay thanks ^7M^Derci !
bind rightarrow vsay sorry ^7S^Dorry !
bind kp_home "vsay hi ^7S^Dalut !
bind kp_uparrow "vsay bye ^7C^Diao !
bind kp_pgup "vsay cheer ^7O^Dhh ^7Y^Desss !
bind kp_ins "vsay goodgame ^7B^Dien ^7j^Doue
bind kp_rightarrow "vsay greatshot ^7J^Dolis ^7t^Dir !
bind p "vsay FTInfiltrate ^7A^Dllez, ^7o^Dn ^7s^D'^7i^Dnfiltre
bind o "vsay FTProvideSniperCover ^7A^Dttention, ^7c^Dover ^7d^Deguise
bind i "vsay FTResupplySquad ^7L^D'^7u^Dnite ^7a ^7b^Desoin ^7d^De ^7m^Dunition

//FFE direct
Set FFE_1 "+zoom"
Set FFE_0 "+attack; -attack; wait 1; wait 1; wait 1; wait 1; -zoom"

//Choix Spawn
set spawn1 "setspawnpt 1; echo ^7--> Spawn 1; play sound/misc/vote.wav; say_team ^7S^0pawn ^71"
set spawn2 "setspawnpt 2; echo ^7--> Spawn 2; play sound/misc/vote.wav; say_team ^7S^0pawn ^72"
set spawn3 "setspawnpt 3; echo ^7--> Spawn 2; play sound/misc/vote.wav; say_team ^7S^0pawn ^73"
set spawn4 "setspawnpt 4; echo ^7--> Spawn 4; play sound/misc/vote.wav; say_team ^7S^0pawn ^74"

Sirop
Sirop

Messages : 61
Date d'inscription : 14/11/2009
Age : 33
Localisation : Belgique

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Message  yankee4 Dim 19 Sep - 17:05

ba la mienne c Dock ki me l a faite et ensuite Wild y a apporter sa touche finale!!
elle me convient parfaitement!! merci a Dock et Wild





unbind all

-------------------------------------
bind F7 "exec yan.cfg ;
vsay Hi "^1Salut ^Etout ^1le ^Emonde!! ^1attention ^Ej'arrive ^^ "

//NOM joueur

bind o "vstr name_switch"
set name_switch "vstr name1"
set name1 "set name ^4ya^7nk^1ee^2MaGiK" ; set name_switch vstr name2; echo ^1N^7om :^4ya^7nk^1ee^2MaGiK; play sound/menu/select.wav"
set name2 "set name ^4ni^7ki^1ta^2MaGiK"; set name_switch vstr name3; echo ^1N^7om :^4ni^7ki^1ta^2MaGiK; play sound/menu/select.wav"


//SETA:


seta cg_autoReload "0"
seta cg_drawfps "2"
seta b_drawclock "1"
seta cl_maxpackets "74"
seta cg_weaponCycleDelay "10"
seta b_hitsounds "1"
seta cg_drawCrosshair "5"
seta cg_crosshairColor "red"

seta cg_crosshairPulse "0"
seta cg_crosshairX "0"
seta cg_currentSelectedPlayer "1"
seta cg_cursorHints "4"
seta cg_weapnext "1"
//TOUCHES:

bind a "+moveleft"
bind b "+zoom"
bind d "+moveright"
bind f "+activate"
bind g "+mapexpand"
bind t "messagemode"
bind l "openlimbomenu"
bind r "+reload "
bind s "+back"
bind k "kill"// touche suicide
bind y "messagemode2"
bind v "mp_quickmessage"
bind W "+forward"
bind u "messagemode3"
bind p "say notre forum == http://magikteam.o-n.fr/index.php"

bind KP_PLUS "mapzoomin"
bind KP_MINUS "mapzoomout"
bind n toggle cg_drawgun


-------------------------------------
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "vsay hi ^1Salut ^E!^I!^E! ^ICa^Q^E ^Eva ^I?"
bind F5 "vsay Bye ^1Bye ^EBye ^1Bye!! ^EA ^1la ^Eprochaine!! "
bind F8 "vsay thanks ^1Merci ^Ebeaucoup!!!!!"
bind F9 "vsay oops ^1OoPs..."
bind F12 "vsay greatshot ^1Bien ^Eviser ^1[d]"
bind F11 "vsay ftinfiltrate ^1Il ^Eme ^1faut ^Ele ^1traite^E!^1!^E!^1!"
bind F6 "vsay ftfallback ^1Faut ^Ele ^1B.A.C ^E!^1!^E!^1!"
-------------------------------------
bind z "mp_fireteammsg"
bind ALT "+stats"
bind CTRL "+topshots"
bind e "+leanright"
bind q "+leanleft"
bind ² "toggle console"
bind shift "+sprint"
bind KP_ENTER "mp_fireteamadmin"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind space "+moveup"
bind MOUSE1 "+attack"
bind MOUSE2 "+attack2"
bind 1 "weaponbank 1;
bind 2 "weaponbank 2;
bind 3 "weaponbank 3;
bind 4 "weaponbank 4;
bind 5 "weaponbank 5;
bind 6 "weaponbank 6;
bind 7 "weaponbank 7;
bind 8 "weaponbank 8;
bind 9 "weaponbank 9;
bind MOUSE3 "weaponbank 5"

------------------------------------
bind h "vsay cheer ^1Haha!! ^Eje ^1t'ai ^Eeu ^7[k] ^1et ^Eil ^1me ^Ereste ^7[s] hp"
bind i "vsay HoldFire ^1Hey!! ^ETu ^1n'^Eas ^1pas ^Ehonte ^1de ^Etirer ^1par ^Ederriere ^7[d] ^1:D"
bind KP_END "vsay_team Medic ^1Vite!! ^Eun ^1toubib ^Eje ^1n'ai ^Eplus ^1que ^7[s] hp"
bind KP_DOWNARROW "vsay_team NeedAmmo ^1Vite!! ^Ej'ai ^1besoin ^Ed'ammo ^1je ^En'ai ^1plus ^Eque ^7[t] balles ^7dans ^0ma ^7[w]"
bind KP_LEFTARROW "vsay_team Thanks ^1Merci ^Epour ^1la ^Epiqure ^7[r]"
bind KP_5 "vsay_team Thanks ^1Merci ^Epour ^1la ^Evie ^7[h]"
bind KP_RIGHTARROW "vsay_team Thanks ^1Merci ^Epour ^1les ^Eammos ^7[a]"

---------------------------------

// Ffe rapide //

set arty1 "+zoom" // Script de field ops pour poser un ffe directement là ou l'on vise.
set arty2 "+attack;-attack;wait 3;-zoom"
set move "vsay_team ftcallartillery ^0@rt^1!^0ll^93^0r^1!^03"

// Switch Fov //

//switch between 90 and 112 for the field of view
set fov112 "echo ^0V^?u^13 ^0112; set cg_fov 112; set switch_fov vstr fov90;"
set fov90 "echo ^0V^?u^13 ^090; set cg_fov 90; set switch_fov vstr fov112;"
set switch_fov "vstr fov112"

bind j "vstr switch_fov"


// Network //
seta rate "25000" //controls packet rate, 25000 is best for most broadband users
seta snaps "20" //game updates received from server
seta cl_maxpackets "100" //packets set from your machine to server
seta cl_timeNudge "0"
seta cl_packetdup "1"
seta cl_allowDownload "1"
seta cl_wwwDownload "1"

// Misc. //

seta cl_autoupdate "1"
seta con_autoclear "1"
seta vm_cgame "0"

seta vm_game "0"
seta vm_ui "0"
seta com_blood "1" //
seta com_recommended "1"
seta cm_playerCurveClip "1"
seta cg_runpitch "0.002"
seta cg_runroll "0.005"
seta cg_bobup "0.005"
seta cg_bobpitch "0.002"
seta cg_bobroll "0.002"
seta cg_bobyaw "0.002"
seta com_introplayed "0"
seta com_recommendedSet "1"
seta cg_draw2d "1"
seta cg_thirdperson "0"

// Crosshair //


seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "1"
seta cg_crosshairColor "magenta"
seta cg_crosshairAlpha "1"
seta cg_crosshairColorAlt "white"
seta cg_crosshairSize "50" //60
seta cg_crosshairAlphaAlt "1.0"
seta cg_crosshairHealth "0"
seta cg_crosshairX "0"
seta cg_crosshairY "1"
seta m_pitch "0.01501"

// Graphics //
seta "cg_coronafardist" "0"
seta "cg_marktime" "10"
seta "cg_showblood" "0"
seta "cg_bloodFlash" "0"
seta "cg_brassTime" "0"
seta "cg_shadows" "0"
seta "cg_fastSolids" "1"
seta "cg_bloodTime" "120"
seta "cg_bloodDamageBlend" "0"
seta "cg_atmosphericEffects" "0"
seta "cg_wolfparticles" "0"
seta "cg_gibs" "0"
seta "cg_coronas" "0"
seta "cg_deferPlayers" "1"
seta "cg_blinktime" "0" //amount of screen movement when shot
seta "cg_cameraOrbitDelay" "50"


// HUD Options //
seta "cg_fov" "90" //field of view 90 default

seta "cg_drawSpreadScale" "1"
seta "cg_printObjectiveInfo" "1"
seta "cg_drawReinforcementTime" "1" //draws spawn clock timer
seta "cf_wstats" "1.2"
seta "cf_wtopshots" "1.0"
seta "cg_complaintPopUp" "1"
seta "cg_useScreenshotJPEG" "1"
seta "scr_conspeed" "100" //faster console
seta "cg_drawStatus" "1"
seta "cg_drawSnapshot" "0"
seta "cg_quickMessageAlt" "1"
seta "cg_cursorHints" "1"
seta "cg_drawWeaponIconFlash" "1"
seta "cg_drawBuddies" "1"
seta "cg_drawRoundTimer" "1"
seta "cg_teamChatTime" "9999"
seta "cg_teamChatHeight" "6"

seta "ui_smallFont" "0.20"
seta "ui_bigFont" "2"
seta "cg_descriptiveText" "1"
seta "cg_drawTeamOverlay" "2"
seta "cg_drawGun" "1"
seta "cg_drawCompass" "1"
seta "cg_lagometer" "1"


// Game //

seta "cg_zoomfov" "100"
seta "cg_zoomDefaultBinoc" "70"
seta "cg_zoomDefaultSnooper" "80"
seta "cg_zoomDefaultFG" "60"
seta "cg_zoomStepBinoc" "3"
seta "cg_zoomStepSnooper" "5"
seta cg_autoswitch 0
seta "cg_zoomStepFG" "10"
seta "cg_drawNotifyText" "1"
seta "cg_zoomDefaultSniper" "20"
seta "cg_zoomstepsniper" "4"
seta "com_maxfps" "125"
seta "cg_announcer" "1"
seta "cg_useWeapsForZoom" "1"
seta "cg_noAmmoAutoSwitch" "1" /// A changer si ca ne fonctione pas
seta "cg_autoswitch" "0" // A changer si ca ne fonctione pas
seta "cg_autoReload" "1"
seta "cl_run" "1"
seta "cl_punkbuster" "1"
seta "cl_doubletapdelay" "0" //sets max delay for double-tap to prone, set to 0 to disable
seta "cg_weaponCycleDelay" "0"
seta "cg_cycleAllWeaps" "1"
seta "cg_noTaunt" "0"
seta "cg_autoAction" "0"
seta "cg_predictItems" "1"
seta "cg_autoactivate" "1"
seta "cg_viewsize" "100"
seta "cl_language" "0"
seta "cl_mouseaccel" "0"
seta "r_subdivisions" "999"

// Set net_ //
seta "net_noipx" "1"
seta "net_noudp" "0"
seta "net_socksEnabled" "0"
seta "net_socksPort" "1080"

// Set s_ //
seta "s_defaultsound" "0"
seta "s_doppler" "1"
seta "s_khz" "44"

seta "s_mixPreStep" "0.05"
seta "s_mixahead" "0.5"
seta "s_musicvolume" "0"
seta "s_separation" "0.5"
seta "s_volume" "0.6"

// Set in_ //
seta "in_midiport" "1"
seta "in_mouse" "1"


// Set Others //
seta "cf_wstats" "1.0"
seta "cf_wtopshots" "1.0"
seta "con_autoclear" "1"
seta "con_debug" "0"
seta "demo_avifpsF1" "0"

seta "demo_avifpsF2" "10"
seta "demo_avifpsF3" "15"
seta "demo_avifpsF4" "20"
seta "demo_avifpsF5" "24"
seta "demo_drawTimeScale" "1"
seta "demo_infoWindow" "1"



// Log //

seta cg_drawNotifyText "1"
seta cg_textNotify "1"
seta g_logSync "0"
seta g_log ""
seta logfile "2"


// Sprint shoot //

set mv1 "+attack ; +sprint"
set mv2 "-attack ; -sprint; -attack; -sprint"
bind mouse1 +vstr mv1 mv2


bind KP_INS vsay_team CoverMe Hey [p], ^7viens ^0avec ^7moi, ^0j'ai ^7besoin ^0d'une ^7couverture ^0(je ^7suis ^0inge)^7!!"
bind KP_DEL vsay_team FollowMe Hey [p], ^7Suis ^0Moi ^7je ^0te ^7couvre ^0je ^7suis ^0medic ^7:-)^0!"


bind KP_UPARROW toggle cg_wolfparticles
bind DOWNARROW "quit"
seta ui_r_gamma "1.3"

seta b_drawspeed "4"
yankee4
yankee4
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membre des MaGiK

Messages : 432
Date d'inscription : 21/03/2009
Age : 57

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Message  yankee4 Dim 19 Sep - 17:07

oops c po la derniere version,c ma 1 ere cfg celle la mais globalement c ca!!^^
yankee4
yankee4
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membre des MaGiK

Messages : 432
Date d'inscription : 21/03/2009
Age : 57

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Message  Eclair Dim 19 Sep - 20:53

waou pépé fait des progres^^
tu as reussi a mettre ta config sur le forum cheers
prochaine etape le magnetosquope
MOUAHAHAHHAHAHAHHAHAHAHAHA
Eclair
Eclair

Messages : 149
Date d'inscription : 19/12/2009

https://www.youtube.com/watch?v=kb5EfvVkcfA to de la balle !

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